A Game Programming Approach with MATLAB®
Scott Stevens – Champlain College
©2012 Worldwide Center of Mathematics
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Written for undergraduate students, Matrices, Vectors, and 3D Math: A Game Programming Approach with MATLAB provides a resource to learn standard topics in linear algebra and vector calculus in a single course within the context of game programming applications and projects. Topics presented in this text are constructed to enable students to succeed after completing a single college-level calculus course.